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Articles

Interaction Design

When to use a modal and when not to
Design Craft

When to use a modal and when not to

Modals interrupt users by design. That makes them the right tool in some situations and the wrong one in more than most teams realize.

April 17, 2026
The problem with relying on hover states
Design Craft

The problem with relying on hover states

Hover states are a design crutch. They work on desktop, they reveal nothing on mobile, and they're often doing jobs that better design would eliminate.

March 17, 2026
The interaction patterns that feel obvious but still go wrong
Design Craft

The interaction patterns that feel obvious but still go wrong

The basic patterns aren't basic. They're full of decisions designers make on autopilot, which is where most of the broken ones come from.

December 19, 2025
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