Articles
Interaction Design
Design Craft
When to use a modal and when not to
Modals interrupt users by design. That makes them the right tool in some situations and the wrong one in more than most teams realize.
Design Craft
The problem with relying on hover states
Hover states are a design crutch. They work on desktop, they reveal nothing on mobile, and they're often doing jobs that better design would eliminate.
Design Craft
The interaction patterns that feel obvious but still go wrong
The basic patterns aren't basic. They're full of decisions designers make on autopilot, which is where most of the broken ones come from.